ONLINE
J
John
// building systems from first principles
C/C++ game engine dev systems programming low-level reverse engineering
status
student · active
focus
custom game engine
primary language
C / C++17
interests
engine arch · memory systems · rendering pipelines
trait
Questions existing abstractions. Prefers rebuilding from first principles over using off-the-shelf solutions.
project // v1 engine
A custom 3D game engine built in C++17 from scratch. Features a custom memory allocator, ECS framework, and a basic Vulkan rendering pipeline.
V1 Engine screenshot
project // AC_CHEAT
An educational cheat for AssaultCube. Features auto-aim, wallhack, god mode, infinite ammo, and snaplines to demonstrate memory manipulation and reverse engineering concepts.
AC Cheat screenshot
email
yangtianzhuo970425@gmail.com
github
github.com/shimakaze09
TWIN_INSTANCE
ask me anything
J
Hey. I'm John's digital twin - ask me about my engine work, how I learn low-level systems, or why I'm not just using Unity.